15 04, 2018

Pepper spray and psychochemical errata, page 50

By | 2018-04-15T07:37:46+00:00 April 15th, 2018|0 Comments

Pepper spray should read "Each released capsule or canister reduces reflex by ⬇2 for (d4 x 15) minutes if the spray contacts the eyes, nose, or mouth. The affected agent may roll pulse + combat to avoid additional blindness and uncontrollable coughing. A gas mask will protect the agent entirely. Other methods, such as a handkerchief or dust mask, may provide an asset die to [...]

15 04, 2018

Improving specialized skills

By | 2018-04-15T07:16:28+00:00 April 15th, 2018|0 Comments

Pages 24 and 100 contain errors. "Improving specialized skills" was written before proficiencies were finalized, and did not get updated before publication. Page 24 should read: As each proficiency is improved, the character sheet should be marked with the appropriate step level for that proficiency. The maximum any proficiency can achieve is ⬆5. The mission point cost of improving a proficiency [...]

15 04, 2018

Is surveillance a SIGINT or HUMINT skill?

By | 2018-04-15T06:24:48+00:00 April 15th, 2018|0 Comments

Surveillance is mistakenly listed in the rulebook as both a SIGINT (p. 68) and a HUMINT (p. 37) skill. Physical surveillance (tailing another person or vehicle, eavesdropping in public without special equipment, etc.) is a HUMINT skill. SIGINT is only for electronic surveillance, that is, signals intelligence.

15 04, 2018

Can ICON agents operate outside the law and get away with it?

By | 2018-04-15T06:21:04+00:00 April 15th, 2018|0 Comments

ICON operates covertly, meaning that their operations are deniable and cannot be traced back to their true source. Agents are forbidden to reveal their status as ICON operatives without direct orders from a superior such as a station chief, and a station chief will not give such an order lightly, if at all. Agents operate under cover identities, and are [...]

9 04, 2018

What are some other action point costs in combat, besides the list on page 66?

By | 2018-04-09T01:26:17+00:00 April 9th, 2018|0 Comments

An action point is really just a measure of time, specifically, a quarter of a second. Feel free as the Administrator of your game to make a ruling for anything not covered. Here are a few actions players have asked about. The times listed here are suggestions, and subject to the Administrator's judgment. Falling prone - 8 AP Standing up [...]