What are some other action point costs in combat, besides the list on page 66?

An action point is really just a measure of time, specifically, a quarter of a second. Feel free as the Administrator of your game to make a ruling for anything not covered.

Here are a few actions players have asked about. The times listed here are suggestions, and subject to the Administrator’s judgment.

  • Falling prone – 8 AP
  • Standing up – 8 AP
  • Drawing a weapon – 4 AP
  • Dropping a weapon and surrendering – 12 AP
  • Change from running to shooting position – 8 AP
  • Reloading – this assumes it is a trained ICON agent or trained NPC reloading. To change a magazine, 12 AP. To reload a revolver using a speedloader, 2 rounds. To reload a revolver one cartridge at a time, 6 AP per cartridge.
  • Changing weapons – one round, assuming the other weapon is ready at hand.
  • Getting into a vehicle – one round
  • Starting a vehicle – one round
By | 2018-04-09T01:26:17+00:00 April 9th, 2018|0 Comments

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