An action point is really just a measure of time, specifically, a quarter of a second. Feel free as the Administrator of your game to make a ruling for anything not covered.
Here are a few actions players have asked about. The times listed here are suggestions, and subject to the Administrator’s judgment.
- Falling prone – 8 AP
- Standing up – 8 AP
- Drawing a weapon – 4 AP
- Dropping a weapon and surrendering – 12 AP
- Change from running to shooting position – 8 AP
- Reloading – this assumes it is a trained ICON agent or trained NPC reloading. To change a magazine, 12 AP. To reload a revolver using a speedloader, 2 rounds. To reload a revolver one cartridge at a time, 6 AP per cartridge.
- Changing weapons – one round, assuming the other weapon is ready at hand.
- Getting into a vehicle – one round
- Starting a vehicle – one round
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