15 04, 2018

Pepper spray and psychochemical errata, page 50

By | 2018-04-15T07:37:46+00:00 April 15th, 2018|0 Comments

Pepper spray should read "Each released capsule or canister reduces reflex by ⬇2 for (d4 x 15) minutes if the spray contacts the eyes, nose, or mouth. The affected agent may roll pulse + combat to avoid additional blindness and uncontrollable coughing. A gas mask will protect the agent entirely. Other methods, such as a handkerchief or dust mask, may provide an asset die to [...]

15 04, 2018

Improving specialized skills

By | 2018-04-15T07:16:28+00:00 April 15th, 2018|0 Comments

Pages 24 and 100 contain errors. "Improving specialized skills" was written before proficiencies were finalized, and did not get updated before publication. Page 24 should read: As each proficiency is improved, the character sheet should be marked with the appropriate step level for that proficiency. The maximum any proficiency can achieve is ⬆5. The mission point cost of improving a proficiency [...]

15 04, 2018

Is surveillance a SIGINT or HUMINT skill?

By | 2018-04-15T06:24:48+00:00 April 15th, 2018|0 Comments

Surveillance is mistakenly listed in the rulebook as both a SIGINT (p. 68) and a HUMINT (p. 37) skill. Physical surveillance (tailing another person or vehicle, eavesdropping in public without special equipment, etc.) is a HUMINT skill. SIGINT is only for electronic surveillance, that is, signals intelligence.

6 04, 2018

Why do some of the agent tokens have different genders on the reverse side?

By | 2018-04-06T04:45:12+00:00 April 6th, 2018|0 Comments

Each agent token can be used as a marker to represent a player character or an NPC. You can flip the token over to show that the person has been incapacitated or even killed. Due to a printing error, some agent tokens show a different agent's outline when flipped over. This has no effect on gameplay, but embarrassed Jayson to [...]

6 04, 2018

Ranged Combat & Defensive Modifiers

By | 2018-04-06T02:38:16+00:00 April 6th, 2018|0 Comments

On page 77, under "Ranged Combat," the printed rulebook contains an error. The error has been corrected in the PDF, and is as follows: Die rolls for the defender: If the defender is aware of the attack, they roll reflex + COMBAT + defensive modifiers If the defender is unaware, they roll defensive modifiers only.  

5 04, 2018

Swimming

By | 2018-04-05T05:31:48+00:00 April 5th, 2018|0 Comments

On page 85, in "Underwater Combat," the rules refer to a swimming specialized skill. This skill is not included in the list of specialized skills and proficiencies. This was an oversight, and will be corrected in an upcoming rule addendum.